December 1999
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MarkLee | 1999 December 29 |
Hello, 1. Totally nuetral wandering armies, quite strong ones at that. Forces that come randomly and wander freely map wide, ie, may not be around Day 1, but appear on Day 6 and continue wandering taking towns etc until dispatched. (no team flag, or a black flag if they have to have one to identify them) 2. Please don't give player monsters the ability to be directed on their own, without a Hero to guide them, that would be most uncool. 3. Return the Pheonix, you just have to do that, don't you, please, please..OK then you make the decisions...sigh. 4. Introduce a "build all" button for those days you have the money to build all the troops on your town in one whack, it would save time in those multiplayer games. 5. Heroes should fight one on one, jousts, death matchs, to enhance status, experience, something. Just get those Heroes fighting one on one. 6. Heroes should be able lose experience points as well, non removable artifacts that make you dumb etc. Thanks
for giving me the chance to input. |
Volkan Merih | 1999 December 27 |
Hi |
lasse michelsen | 1999 December 26 |
Hi My name
is Morten and I have been playing H2 H3 fore o so long but now I hav
stopped becouse it just got boring. The reasons is that theere are to
many other good games to play. heroes have potential but theere are
a lot of fixing up to do here are some............... Allies will shear eveything, including resources, creatures and towns. 6) FASTER MULY-PLAYER GAME!(this would be possible if you let each player move their units at the same time not as now when you waithing in a queue for youre turn............. |
Daniel Valdericeda | 1999 December 24 |
Hi, I´m a Spanish user of HOMM III Basically, the same as the previous heroes I,II and III but with more realistic creatures and a little blood. Saludos. . |