4 war machines : |
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Catapult
|
Attack
|
Defense
|
Hit points
|
Shots
|
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10
|
10
|
1000
|
24
|
Each
hero is equiped with a catapult.
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You
use it during a town siege.
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The
catapult can destroy the town walls and the defense towers.
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Ballistics skill doubles the damages of the catapult. At Expert level,
it shoots twice.
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Ammo
Cart
|
Attack
|
Defense
|
Hit points
|
Cost
|
||
0
|
5
|
100
|
1000
|
Gives
unlimited ammo to your range units
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Ballista
|
Attack
|
Defense
|
Hit points
|
Cost
|
Shots
|
|
10
|
10
|
250
|
2500
|
24
|
Damages
|
(2
- 3 ) X (Heroes Attack + 1 )
|
Shoots
ennemy units.
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Artillery skill gives the hero control over the ballista, increases the number of shots and increases the chance for doing double damage |
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First
Aid Tent
|
Attack
|
Defense
|
Hit points
|
Cost
|
||
0
|
0
|
75
|
750
|
The
First Aid Tent regenerates
1 to 25 Hits points to the first creature of a random troop
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If
you have the First Aid skill, you can regenerate more hit points and choose
the creature you want to heal.
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